coding:wolf4sdl:versions

How do I compile the code for Spear of Destiny or Shareware Wolfenstein 3D?

The source code comes prepared to build version 1.4 of the full version of Wolfenstein 3D, but is actually capable of building for multiple different versions of the game, as well as Spear of Destiny!

This tutorial assumes you have a project that builds successfully. If not, click here to set up a project for Wolf4SDL.

Open up your Version.h file in the editor of your choice, and you should see the following block of lines:

//#define SPEAR
//#define SPEARDEMO
//#define UPLOAD
#define GOODTIMES
#define CARMACIZED
//#define APOGEE_1_0
//#define APOGEE_1_1
//#define APOGEE_1_2
//#define JAPAN

These lines turn on/off various aspects of the code exclusive to particular versions or games. In Wolf4SDL, annotations have been added which help identify what lines need to be commented or uncommented to activate what version of the source code.

Game Uncommented Lines
Wolf3d Full v1.1 Apogee (with ReadThis) CARMACIZED
APOGEE_1_1
Wolf3d Full v1.4 Apogee (with ReadThis) CARMACIZED
Wolf3d Full v1.4 GT/ID/Activision CARMACIZED
GOODTIMES
Wolf3d Full v1.4 Imagineer (Japanese) CARMACIZED
JAPAN
Wolf3d Shareware v1.0 UPLOAD
APOGEE_1_0
Wolf3d Shareware v1.1 CARMACIZED
UPLOAD
APOGEE_1_1
Wolf3d Shareware v1.2 CARMACIZED
UPLOAD
APOGEE_1_2
Wolf3d Shareware v1.4 CARMACIZED
UPLOAD
Spear of Destiny Full and Mission Disks CARMACIZED
SPEAR
GOODTIMES (Disable Quiz)
Spear of Destiny Demo CARMACIZED
SPEAR
SPEARDEMO

By default, CARMACIZED and GOODTIMES are uncommented, making the source build for the GT/ID/Activision full version of Wolfenstein 3D.
If we wanted to compile the code for the up to date shareware version, we need CARMACIZED and UPLOAD. Change the lines as follows to do so:

//#define SPEAR
//#define SPEARDEMO
#define UPLOAD
//#define GOODTIMES
#define CARMACIZED
//#define APOGEE_1_0
//#define APOGEE_1_1
//#define APOGEE_1_2
//#define JAPAN

With this change, if you compile the code, it will compile for the Shareware version of Wolfenstein 3D!

Note: You will need the game files for whatever game you build, otherwise it won't actually run anything.

  • coding/wolf4sdl/versions.txt
  • Last modified: 2020/03/27 08:18
  • by zombie