How do I edit the VGAGraph (Graphics, Fonts and Tile8s) in ChaosEdit?
This guide will take you through the tools available to edit graphics in ChaosEdit.
Some elements of this guide assumes you have a fresh project based on the full version of Wolfenstein 3D. If not, get started by clicking here.
Navigating the Editor
At the top of the ChaosEdit window is a series of tabs, which let you navigate to each section of the Editor.
The tab we need is appropriately titled VGAGraph
.
If you haven't already, open ChaosEdit and load your project by clicking the Load All button and navigating to your project files.
Click on the VGAGraph tab and you should see a screen similar to below
The VGAGraph tab is actually itself divided into three tabs; Graphics
, Fonts
and Tile 8s
. Each tab will edit a different part of the VGAGraph.
Graphics Tab
1. The Tools
The tools you can use to edit and change the images used for the Menu, HUD and End Art.
2. The Canvas
This is the primary display for your image. You can draw on it using tools from the toolbar.
There is no zoom function, so you will have to use the scrollbars on larger images to move around. A preview of the current graphic is displayed in the upper right of the tab.
3. The Palette
This is where you pick the colours for your Pen and other tools. Both right and left mouse clicks can be assigned a colour.
There are also boxes for customizing a graphic's height and width; remember having varying sizes of images may cause clipping issues in games without the appropriate engine changes.
4. The Scrollbar
This scrollbar is used to move through the different graphics in the project's files.
Fonts
1. The Tools
These function the same as the tools for the Graphics Tab. The only exception is that you cannot add or remove entries, and those options as such will be greyed out.
2. Character Selection
This is a grid displaying all the characters contained in the selected font. You can click a character to select it.
3. The Canvas
This is where you can draw on a character in the font, using the Tools.
4. The Scrollbar
This scrollbar will move between the different fonts in your game (By default, Wolfenstein 3D has 2 fonts).
5. Height and Width
This is where you can set the size of your character. It is best practice to keep all characters in a font the same height, and to vary the width so that letters are evenly spaced when typed.
Tile 8s
1. The Tools
These function the same as the tools for the Graphics Tab. The only exception is that you cannot add or remove entries, and those options as such will be greyed out.
2. Tile Selection
This is a grid displaying all the tiles contained in the selected Tile 8 image. You can click on a tile to select it.
3. The Palette
This is where you pick the colours for your Pen and other tools. Both right and left mouse clicks can be assigned a colour.
There are also boxes for customizing a graphic's height and width; remember having varying sizes of images may cause clipping issues in games without the appropriate engine changes.
4. The Canvas
This is where you can draw on a tile.