modding:wdc:readthis

How do I edit the Read This! manual and End Art?

This guide will introduce you to the basic tools available in WDC's Read This! and End Art Editor.

This guide assumes you have installed and have already set up a project with WDC. If not, get started by clicking here.

Start WDC and open your project, if you haven't already. At the top of the window, you will see a row of fifteen square buttons.

Make sure to select the End Art button. Your window should look similar to the following, which means you're on the right screen!

In this section, this will flip between the different End Arts that your project includes (Depending on your version, Wolfenstein 3D includes an end screen for each episode of Wolfenstein 3D, and an in-game menu referred to as the Read This!).

This is a preview of the raw text for the selected End Art. Wolfenstein 3D uses special codes that begin with a ^ to tell the End Art what to do (Including displaying images, text colours, starting new lines and starting new pages)

This thumbnail displays how the End Art will look in-game.

This is where you will point WDC to replacement End Art text files. There is an address bar that will tell you where the replacement file is located and what it is called, and four buttons.

  • Insert File - If you have an End Art file ready for your game, you can click this button to point WDC to it and have it replace the current one.
  • Edit End Art - If a replacement End Art is currently active, this button will launch a new window with tools to edit it with.
    If you don't have a replacement, WDC will save a copy of the End Screen as a text file, then open the editor to change that saved file. This file will also become the replacement.
  • Open the replacement file's folder - As it says on the packaging, really. This button will open the folder in a new window.
  • Use original data - This will delete the current replacement End Art, and go back to using the original. If the End Art was added with one of the “Add Chunk” buttons, it will delete the entry entirely.

if a replacement End Art has been chosen, the raw unformatted text will be displayed here.

This will display the replacement End Art (If any) as it appears in-game.

Here, there are three buttons. The first is a dedicated Export button for saving the current End Art to a new text file.

The second and third buttons are for adding new End Art rather than replacing them. Doing this requires changes to the engine in order to make use of these additions properly.

  • Add Chunk - This will add a new End Art entry before the currently selected one.
  • Add Chunk to End - This button will be clickable when viewing the very last End Screen in a tab. Doing so will add a new entry at the very end of the file. This is usually the best option as to avoid disrupting the rest of the core game.

If you click the Edit End Art button on the Replacement Bar, you will bring up the End Art Editor window.

This is just a very simple text editor; type things in the white box on the left, and it will appear in the in-game preview on the right.

Clicking HelpContents inside the editor will provide a complete list of the different commands possible in End Art.

When you're done editing an End Art, click OK to accept your changes. To save and publish your End Art changes, click FileCompile All.

  • modding/wdc/readthis.txt
  • Last modified: 2020/03/25 22:32
  • by zombie