Questions about the Community

The longest standing message board for Wolfenstein 3D is the DieHard Wolfers Message Boards. It's been around since 2003 and contains a lot of historic conversations about Wolfenstein 3D modding, as well as the majority of coding tutorials for the game's engines.
To this day it still has an active userbase eager to talk about their favourite game.

Besides that, there are an assortment of other message boards to go to talk about the games.

If you're looking for a Discord server, runs the Wolfsource Discord, which has sections to talk about all aspects of Wolfenstein and it's modding scene.

The Wolfenstein 3D Blog -run by Dean Horton- hosts a group of writers who have reviewed and interviewed many mods and modders.
While updates are irregular there are already many reviews and news posts, and is open to new contributors if they have new reviews to offer.

There are! As of 2020/03/28, there are two big projects looking for community input!

The DieHard Wolfers Mapping League

The DHW Mapping League is the spiritual successor to the Map of the Month Club. It is an ongoing contest of sorts hosted by AlumiuN on the DieHard Wolfers Message Boards.
People wanting to participate download a special version of Wolfenstein 3D programmed by AlumiuN in Wolf4SDL, which has been customized with extra features to allow for much more intricate map design.

  • Tonnes of new wall textures, objects and enemies, borrowed from the Spear of Destiny Mission Packs, Blake Stone, and other sources (Spear Resurrection, etc).
  • Teleporters
  • A variety of powerups and other pickups with unique interactions.
  • A wide variety of custom Pushwall interactions (Including switch-activated)
  • “Dynamic Enemy Spawning”

There are many more features, all detailed in the PDF files that come with the Mapping League Kit.

For more information or to get involved, visit the Mapping League on the DieHard Wolfers Message Board.

The LZWolf Open Invitation Mapset

The LZWolf Open Invitation Mapset is a project run by Dunkelschwamm and AstroCreep, and asks people to utilize LZWolf to make whatever sort of map they want.

The goal for this project is to get people dipping their toes into mapmaking at any level and maybe experimenting with things that might not fit into a more focussed project.

Due to the soft-modding approach of ECWolf and LZWolf with DECORATE, each participant can add whatever features they want as they create their one-level concept.

Read more about the LZWolf Open Invitation Mapset here.

  • community.txt
  • Last modified: 2020/03/28 11:37
  • by zombie